Wednesday, March 9, 2016

9.14 Battle Loading Background Screens

9.14 Battle Loading Background Screens



Shows mini maps on each background screen while the battle is loading.
One map is the in-game map (lower right corner) the others are high resolution views of the available battle types (Standard, Assault, Encounter)
Background is a zoomed out shot from the game

    WHITE=Avenue of Approach: An air or ground route of an attacking force of a given size leading to its objective or to key terrain in its path.
    RED=Key Terrain: Some terrain feature (natural or manmade) which, if controlled, will give a marked advantage to whoever controls it. Often selected for use as battle positions or objectives
    GREEN=Typical artillery and sniper hides

Key or decisive terrain must be controlled, not necessarily occupied. It may be controlled by either fires or maneuver.

Examples:

    a bridge over an unfordable river which gives access to the opposite shore without requiring an assault crossing.
    a level clearing in rough terrain which is the only accessible landing field for airmobile operations
    if you identify only one valid avenue of approach to the command's objective, then the choke points on that avenue will probably become key terrain




8 comments:

  1. Where i can finde some mod to see colored w8 players like is on these maps above,thx ;)

    ReplyDelete
  2. can't see it well because of the team roster...

    ReplyDelete
  3. Unzip the image files into the res_mods/0.x.x/gui/maps/icons/map/screen folder

    ReplyDelete
  4. I loaded the files aas above and I can not see them because of the Team Roster. How can I DISABLE the Roster in the initial screen for the scenario???

    ReplyDelete
  5. Kada mi ucitava Mountain Pass prikazuje mi ustasku propagandu :/

    ReplyDelete
  6. A bridge over an unfordable river which gives access to the opposite shore without requiring an assault crossing.!!

    ReplyDelete